Skip to main content

Phill Aelony, Senior AI Engineer

Legendary Code SorcererVanquisher of BugsBuilder of Dreams

About

I was born and raised in Minneapolis, MN! I began playing music at a young age and eventually went to the University of North Texas to study jazz guitar.

I spent many years playing in bands, touring, recording, teaching, and traveling the world. I crushed it. I played with an epic band called The Funky Knuckles. However all of this grew tiresome, so I used my insanely powerful mind and firey unparallelled discipline to teach myself computer programming.

Oh yeah I also composed a ton of music for a video game called Eco which is available on Steam and I did an awesome job.

I was so good at programming that my first job was at Microsoft. That grew tiresome so I moved on to work at some more interesting startups, and now I am a Generative AI Engineer at TimelyCare, building AI agents and whole platforms, and it is awesome and I do great work.

  • Phill is a talented engineer who is always excited for a new challenge, takes the initiative to learn and improve, and effortlessly brightens a room with his sense of humor. I was lucky to start at Sessions after him, and always felt comfortable going to him with questions or for help. I learned so much as an engineer from pairing with him and seeing his fast and creative problem solving at work, whether he was tackling MobX state management, squashing complex bugs, or building out pixel-perfect and performant UI. He's a Minnesotan force of nature that any team would be lucky to have, and also an incredibly talented musician! If you're lucky, he'll bless your ears with his guitalele shredding.
    — Kimberly Nguyen, Senior Software Engineer
  • You know how there are some people who are super dedicated and eager to learn and dig into their roles? And you know how there are some people who are just an absolute joy to work with on a personal level and make coming to the office (virtual or otherwise) a pleasure day in and day out? Well, with Phill you have the true all-in-one package. Phill really embodied the Microsoft spirit of "Growth Mindset" - always willing to both build on and contribute to the success of other. He was curious, committed, and never not-interesting. I truly miss having the opportunity to work with Phill on a daily basis. He was a dynamo of positive contributions to both our code and our culture. *In my best Larry David-as-George Steinbrenner voice*: HIRE THIS MAN!
    — Joshua Kaulius, Sr. Program Manager, Microsoft
  • Phill is a quirky character that adds a lot of flavor to the team. I was always astonished by his approach to problem-solving and the end result was always a performant and aesthetically pleasing feature. He emits a very positive and upbeat attitude that is quite contagious. Every paired programming session with him was a treat and it was great seeing his creative mind at work. He has helped me through more issues and bugs than I can count. Wherever he ends up next, you are all lucky to have him.
    — David Shin, Software Engineer
  • Phill was a pleasure to work with. There was a lot to ramp up on with the Azure.com project and Phill came in eager to learn, be challenged, and contribute. He had a humble attitude when it came to reviewing his code, taking feedback, and collaborating with. He is one of the people I miss the most from my time on that team. He's an asset to any team he joins.
    — Benjamin Blutzer, Full Stack SeniorSoftware Engineer
  • Phill is a creative engineer with a growth mindset and excellent sense of humor. (If you haven't seen his portfolio yet, stop reading this and go to phillcodes.com) Phill reported to me for about a year where he demonstrated clear communication, proactively keeping me in the loop on tasks and anything he needed help with. He contributed early during onboarding and is incredibly receptive to feedback. Phill's a joy to work with. His determination and creativity is inspiring, extending far beyond the realm of engineering.
    — Andrew Keturi, Software Engineer
Space llama astronaut mascot

Experience

Senior AI Engineer

Shipping production software across web, mobile and cloud since 2021. Today I own platforms end to end, as engineer, designer and product manager, and build AI into them.

  1. Now

    TimelyCare

    Feb 2023 – Present

    Virtual health for colleges and universities

    1. Promoted · Apr 2026Generative AI Engineer (current title)
    2. Promoted · Apr 2025Senior Software Engineer II
    3. Joined · Feb 2023Software Engineer

    I'm the product manager on what I build, not just the engineer: I scope each platform with Finance, Care Operations and Marketing, design it, work it through legal and HIPAA review, learn what our clinicians and therapists need, ship it, and tell the company what changed.

    Past year: 251 PRs merged and 392 reviewed, up to 46 a month.

    Segments, broadcasts and an event-driven automation engine for a ~1.4M-student audience, plus a Claude-powered assistant and an MCP server so marketers and AI agents work in plain English, with a person confirming every write.

    It audits every payout in ~3 minutes instead of 44, reconciles every dollar across 50K+ visits a month, and closed a six-figure-a-year gap in the legacy payment logic.

    An AI Resource Finder that moved the care team off ChatGPT and into our product, on a directory of ~68K resources from 12 open-data sources, built to replace a ~$200K-a-year vendor contract.

    Reminder-style referrals now go straight to the student's task list instead of the care queue: 40%+ of referral volume and about 1.1 full-time roles of capacity, shipped across four web apps behind a flag.

    Before that: an event-driven reporting dashboard that helped sales close large clients, and test suites that cut post-release bugs 50%.

  2. Sessions

    Jul 2022 – Dec 2022

    Software Engineer

    Built features and a React / React Native component library for a platform connecting 130K musicians with 1.7M fans.

    ReactReact NativeTypeScript

  3. Designit for Microsoft

    Mar 2021 – Jul 2022

    Front End Developer

    Built accessible Azure product pages through 50% year-over-year growth, and raised team velocity 25%.

    C#ASP.NET MVCJavaScriptHTMLCSSAccessibility

  4. Guitarist & Composer

    1998 – Present

    The Funky Knuckles · Strange Loop Games

    Adaptive score for the award-winning game ECO (314K units sold), a #1 iTunes jazz album with The Funky Knuckles, and 15+ years teaching.

    B.A. Jazz Studies, University of North Texas

Skills

AI first. Full stack.

What I build with, agents and LLM features first, then the web, mobile and cloud stack under them.

AI

Agents, tools and LLM features in production

Frontend & mobile

Backend & data

Cloud & DevOps

Quality & security

Product

Music & more

Projects

Some Stuff I Built

Here are a few things I am working on in my free time.

Exhibit 02

Number Slayers

Multiplayer 3D math game. Server-authoritative multiplayer with snapshot interpolation at 60fps, AI enemy bots, an adaptive Web Audio mixer, and an FBX→GLB pipeline that cut load size 88%. I wrote the soundtrack too.

Built with: React Three Fiber, Colyseus, Next.js, Convex, Railway

Displayed on a black tube set, c. 1994.

Contact

You can contact me via telepathy, oouija board, or fax machine. If those don't work, you can reach out on LinkedIn.

Also find me onGitHub

2026 Phill Aelony. Built React, Typescript, and Next.js.